VIOSO 6
Exaplay Documentation
  • Welcome to VIOSO 6
  • Changelog and Version History
  • System Preparation
    • Operating System
      • Visual Studio Runtime
      • DirectX Runtime
    • Graphics cards
      • Display Adaptors
      • NVIDIA RTX/Quadro Setup
        • Find and install NVIDIA Drivers
        • EDID Emulation
        • 3D Settings for video playback
        • NVIDIA Mosaic
        • Output Synchronization
      • Others/onBoard GPUs
      • Expanders
    • Network
      • setup a network of fixed IPs
      • firewall configuration
      • camera network
      • remote access via LAN and internet
      • Network settings in VIOSO 6
    • Camera
      • Webcams
      • VIOSO Camera kits
        • Configuring Daheng Cameras
        • Configuring HIK Vision Cameras
        • Configuring IDS Imaging Cameras
      • SLR Cameras via USB connection
      • Other IP-cameras (IP, cctv etc)
    • Projectors
      • Blacklevel explained
    • Deploy VIOSO 6
      • Licensing
        • License information
        • Demo License
        • License Activation
        • License Transfer
        • Maintenance
      • First Init & Autostart
      • Updating VIOSO 6
  • Getting Started
    • Testpattern
    • Project Mode vs. Free Mode
    • Free Mode
      • Multiclient Configuration (Abstract Displays)
      • 3D Model Handling
    • Project Mode
      • Project Creation
      • Designer
  • Calibration
    • Scanning
      • Device Selection
      • Camera adjustment
        • Webcams / DirectShow devices
        • Using Daheng Cameras within VIOSO 6
        • Using HIK Vision Cameras within VIOSO 6
        • Camera Masking (Region of interest)
      • Projector masking
      • Scanning projectors
      • Scan Result
    • Content Mapping
      • 3D Mapping
        • 3D Mapping parameters
        • 3D Mapping in Freemode
      • 2D Warp
    • Blending & Global Adjustments
    • Adjust Projectors
  • USING CALIBRATIONS
    • Integrated Videoplayer
    • Export to Exaplay
    • Export to any application
    • Desktop Embedding
    • Real-time Engines
      • Unity3D
      • Unreal Engine
        • UE Examples & Sample files
      • MiddleVR
      • Techviz
    • VIOSO WarpBlend API
      • VIOSOWarpBlend.ini Reference
  • STEP BY STEP GUIDES
    • Calibration for common media servers
      • AV Stumpfl Pixera
        • Pixera v.2
          • Project Mode Walkthrough
          • Free Mode Walkthrough
        • Pixera v.1
      • Dataton Watchout
        • Watchout v.7
        • Watchout v.6
      • Ioversal Vertex
      • 7th Sense Delta Server
      • Christie Pandoras Box
      • Derivative TouchDesigner
      • BrightSign
  • Typical Calibration Workflows
    • Immersive Rooms (free mode)
    • Cylindrical Panorama with fisheye camera (project mode)
    • 3D calibration in VIOSO 6 free mode
  • References
    • Command Line Reference
    • Remote Control Reference
    • Export Automation Reference
    • Scripting for VIOSO applications
  • Tools
    • Configure Mosaic
  • Knowledgebase
    • FAQ
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  1. System Preparation
  2. Network

setup a network of fixed IPs

Setting up a network with several PCs using fixed IPv4 addresses involves configuring each PC with a static IP address within the same subnet. Here's a step-by-step guide to do this:

1. Determine IP Address Range and Subnet Mask:

  • Decide on the IP address range and subnet mask for your network. For example, you might use the IP address range 192.168.1.0/24, which allows for 254 usable IP addresses (from 192.168.1.1 to 192.168.1.254) with a subnet mask of 255.255.255.0.

2. Assign Static IP Addresses:

  • Access the network settings on each PC. In Windows, you can do this by going to Control Panel > Network and Sharing Center > Change adapter settings.

  • Right-click on the network adapter you want to configure (usually Ethernet or Wi-Fi) and select Properties.

  • Select "Internet Protocol Version 4 (TCP/IPv4)" and click Properties.

  • Choose "Use the following IP address" and enter the IP address, subnet mask, default gateway, and DNS server information.

  • Assign a unique static IP address to each PC within the same subnet. For example:

    • PC1: IP Address: 192.168.1.1, Subnet Mask: 255.255.255.0, Default Gateway: [Router IP], DNS Server: [Router IP]

    • PC2: IP Address: 192.168.1.2, Subnet Mask: 255.255.255.0, Default Gateway: [Router IP], DNS Server: [Router IP]

    • PC3: IP Address: 192.168.1.3, Subnet Mask: 255.255.255.0, Default Gateway: [Router IP], DNS Server: [Router IP]

    • and so on...

3. Configure Router:

  • Access your router's administration interface via a web browser. Usually, you enter the router's IP address into the address bar.

  • Navigate to the LAN settings or DHCP settings section.

  • Reserve IP addresses for each PC by associating the MAC addresses of their network adapters with the corresponding static IP addresses you assigned earlier. This ensures that the router always assigns the same IP address to each PC.

4. Test Connectivity:

  • Once all PCs are configured with static IP addresses, ensure they can communicate with each other and access the internet.

  • Ping each PC from another to verify connectivity. Open the Command Prompt and type ping [IP Address].

  • Access shared files or resources on other PCs to ensure proper network functionality.

5. Document and Maintain:

  • Keep a record of the assigned static IP addresses and associated devices for future reference.

  • If adding or removing devices from the network, update the configurations accordingly.

By following these steps, you can set up a network consisting of several PCs with fixed IPv4 addresses, ensuring stable and predictable connectivity within your network environment.

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Last updated 1 year ago