VIOSO 6
Exaplay Documentation
  • Welcome to VIOSO 6
  • Changelog and Version History
  • System Preparation
    • Operating System
      • Visual Studio Runtime
      • DirectX Runtime
    • Graphics cards
      • Display Adaptors
      • NVIDIA RTX/Quadro Setup
        • Find and install NVIDIA Drivers
        • EDID Emulation
        • 3D Settings for video playback
        • NVIDIA Mosaic
        • Output Synchronization
      • Others/onBoard GPUs
      • Expanders
    • Network
      • setup a network of fixed IPs
      • firewall configuration
      • camera network
      • remote access via LAN and internet
      • Network settings in VIOSO 6
    • Camera
      • Webcams
      • VIOSO Camera kits
        • Configuring Daheng Cameras
        • Configuring HIK Vision Cameras
        • Configuring IDS Imaging Cameras
      • SLR Cameras via USB connection
      • Other IP-cameras (IP, cctv etc)
    • Projectors
      • Blacklevel explained
    • Deploy VIOSO 6
      • Licensing
        • License information
        • Demo License
        • License Activation
        • License Transfer
        • Maintenance
      • First Init & Autostart
      • Updating VIOSO 6
  • Getting Started
    • Testpattern
    • Project Mode vs. Free Mode
    • Free Mode
      • Multiclient Configuration (Abstract Displays)
      • 3D Model Handling
    • Project Mode
      • Project Creation
      • Designer
  • Calibration
    • Scanning
      • Device Selection
      • Camera adjustment
        • Webcams / DirectShow devices
        • Using Daheng Cameras within VIOSO 6
        • Using HIK Vision Cameras within VIOSO 6
        • Camera Masking (Region of interest)
      • Projector masking
      • Scanning projectors
      • Scan Result
    • Content Mapping
      • 3D Mapping
        • 3D Mapping parameters
        • 3D Mapping in Freemode
      • 2D Warp
    • Blending & Global Adjustments
    • Adjust Projectors
  • USING CALIBRATIONS
    • Integrated Videoplayer
    • Export to Exaplay
    • Export to any application
    • Desktop Embedding
    • Real-time Engines
      • Unity3D
      • Unreal Engine
        • UE Examples & Sample files
      • MiddleVR
      • Techviz
    • VIOSO WarpBlend API
      • VIOSOWarpBlend.ini Reference
  • STEP BY STEP GUIDES
    • Calibration for common media servers
      • AV Stumpfl Pixera
        • Pixera v.2
          • Project Mode Walkthrough
          • Free Mode Walkthrough
        • Pixera v.1
      • Dataton Watchout
        • Watchout v.7
        • Watchout v.6
      • Ioversal Vertex
      • 7th Sense Delta Server
      • Christie Pandoras Box
      • Derivative TouchDesigner
      • BrightSign
  • Typical Calibration Workflows
    • Immersive Rooms (free mode)
    • Cylindrical Panorama with fisheye camera (project mode)
    • 3D calibration in VIOSO 6 free mode
  • References
    • Command Line Reference
    • Remote Control Reference
    • Export Automation Reference
    • Scripting for VIOSO applications
  • Tools
    • Configure Mosaic
  • Knowledgebase
    • FAQ
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On this page
  • Considerations for creating a Testpattern
  • Online Testpatterngenerator
  • Features
  • Step-by-step guide
  • Prerendered Testpatterns for dome projection
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  1. Getting Started

Testpattern

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Last updated 8 months ago

Considerations for creating a Testpattern

Before doing any calibration, it is important to have a test pattern that fits to the aspect ratio and geometry of the screen. Follow these steps to to create an appropriate test pattern. Testpatterns are used in numerous subsequent steps during the calibration process:

  1. Determine the screen dimensions and aspect ratio of the content

  2. Make sure your projectors overlap equally for an optimal calibration result. Then put removable markers on the screen. Make markers the same size horizontally and vertically. d1 = d2 = d3 = d4 ... e1 = e2 ...

  3. Create a test pattern using our.

Online Testpatterngenerator

To get an optimal result for your calibration, we highly recommend making a test pattern the size of your screen or projection surface. To create a test pattern, you need:

  • The measurements of your screen or projection surface and the screen aspect ratio

  • The size of your display (if you are not sure about your display size, make an estimate).

VIOSO's free testpattern generator is available at:

Features

This multi-display/edge blending pattern generator will provide you with customized panorama/softedge PNG high resolution images. This allows for an accurate projection alignment on site and also helps you calculate the overlap on the blending zones.

Note on projector overlaps: A suitable projector overlap depends on various parameters. As a rule of thumb, consider overlaps not lower than 10% of each projector’s image. An overlap greater than 25% should be avoided, since too many pixels and too much brightness are lost with such large overlaps.

A test image should consist of a regular pattern that you can measure or match with the surface. Horizontal and vertical lines aid to align the projection with the help of additional markers or laser beams. Squares and circles are good to determine the correct geometric mapping, as long as the aspect ratio of the test image matches with the aspect ratio of the screen.

Step-by-step guide

In this section, we will walk through a step-by-step explanation on how to use the test pattern generator.

To make a new pattern, just load the new values on the generator or refresh the page if you wish to have the automatic settings back.

If a value that you added is too large or is not compatible with another measurement that you have entered, the preview of your test pattern will disappear.

To correct this, just change the values or refresh the page.

Prerendered Testpatterns for dome projection

At the bottom of the page, you will find test patterns for domes and cylinders available for download.

The image at the top of the screen represents your test pattern. By adding values to the fields below and clicking the refresh button by the side of the value, your pattern preview will be updated and change according to the data you entered. If the value does not have a refresh button next to it, the test pattern preview will automatically be updated, showing the changes on screen.

Step 4: Define the overlap of your projectors. The overlap will only be shown on the preview image if you have the overlap option activated.

free Test Pattern Generator
http://testpatterngenerator.com
Your test pattern is ready to use!